![]() ![]() Mammals: 12 movement 8 march = 17 movement with sustainable march In field conditions (Fervent Morale, Sustained Nutrition, Fresh Vigor) 354 cargo, 105 daily consumption, = 14 movement with no march, 17 with 50% march, 19 all out. 79 daily consumption = 13 movement no march, 19 with sustained march, 22 all out.ġ1 slaves to maintain, 9 fighters to fully protect, 14 movement, and 5 march. What does this translate to on a mid game Vargus with some deputies and items? Well with 3 beasts of burden and 5 mount, Scout Master, Reinforced Cartwheels, Dwarven Compass, max nutrition, vigor and morale:ġ2 slaves to maintain, 9 fighters to fully protect, 13 movement and 9 march. It can sometimes be useful to get that extra worker/mount to get you over the next increment of 20 if you are close and you can use it.Ĥ(Mount movement only applies when the -entire- comitatus is mounted) ![]() Cargo hold slots are increased by each 20 increment in cargo.Don’t bring scouts if you are just travelling on roads, only for long journeys offroad, they are a waste of consumption just travelling on roads between cities as there is no hunting on roads.It’s the difference between having room for 1 trade mission and 2 or 3 at a time. Getting your second beast of burden is a big upgrade in capability and worth prioritising.Also consider Lumen as a destination from Tor'Zag. A pretty good initial route to do trade tasks to start with is Tor'Zag Shelter -> Arken, Arken -> Deven, Deven-> Arken, Arken -> Tor'Zag Shelter.You will be attacked during them, but they can still be worth it if you have the fighters. Be careful with ‘escort’ missions early on. ![]() Mercenary tasks can be very profitable and good for renown/reputation, but you should wait until you have strong companions/ equipment and the cash to support the necessary fighters.
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